Thick44 (Yes, I read the other posts)
I’m not enjoying Battlefield 6 at all. The maps feel like some of the weakest in the series, this game is HOLLOW AND LIFELESS, and right now I have zero reason to play and have not actively played the game since November. So instead of pretending otherwise, I want to offer something constructive. When DICE added Thick44 to Battlefield 2042, the Neebs Gaming community showed up in huge numbers. That update mattered. It brought people back. It showed respect to someone who meant a lot to us. Battlefield 6, on the other hand, isn’t giving me anything to care about. I wasted $70 that I cannot refund and have felt nothing but disappointment since day one, I feel tricked. If EA or DICE want players like me to return, honoring Thick44 again — properly — would go a long way. If not, I’ll happily remain playing Splitgate. At least that game respects my time. Cheers44. Just calling it how I see it.Bf 6 Portal Serervers Community Garbage!
Hello Friends/Community but never EA/DICE, Guys,if you are a content creator from Portal using Godot e.t.c. You can forget about it.I spent many many hours to learn about Godot and create a complex map but by the end of a day I get a bunch of errors,,lags,rubber banding and crashings when was 45+ players on the server...I tested so many scenarios with little of objects on the map and loads of objects but still the same-crash and also area combat size...nothing is stable -always crash,crash,crash...And even with 7 different Hosts!Portal servers are good for bot farming when they are 1 player vs bot but nothing more.Do you think I'm malicious?No ,here is a proof that portal servers are garbage and crashing constantly and DEVS do nothing about it.We said to them 1000000000000 of times and they earned 10000000000000000000000$ but still they don't care.And If i say real words**** about them -they just ban me or remove the topic from the forum...Check this out: https://www.youtube.com/watch?v=fUpXooNBeIQ101Views4likes5CommentsMy thoughts on what is wrong with this game and why it has lost players
I've been playing BF since they introduced the demo map for 1942. I loved 1942 and it's expansion maps, including the free community maps, the free addons for more realistic sounds. I loved BF Vietnam and ESPECIALLY Operation Flaming Dart which had it all. And the aircraft were easy to master, and I was very good at them. Then there was BF 2. It was OK but the idiots didn't make it compatible with Windows 7. I bought BF 3 but I didn't play it much. It just didn't appeal to me. I should have given it more of a chance. I skipped BF 4 Bad Company. I came back to BF 1 and loved it. I loved BF 5. I hated the early BF 2042 but stuck with it and complained and lobbied hard for a return to BF roots. And EA eventually listened and made it better. I swore I would never agaain preorder another BF game, but EA made an all to brief beta test of BF 6 for only 2 weekends and I though I liked it so I did the preorder of the delux package. Since then I play way too much. The game is way too fast and you die (at least I do) way too often. The Battle Pass and Challenges system were difficult to understand at first, but I finnally figured it out and completed enough of them to finish all the tiers, and optional tiers and almost finish the Frostbite bonus path. I dislike playing and I am not good at playing anything on Redsec. But even though those matches are optional and force you to play freeloaders who do nothing but play those maps and those objectives, you have to, to complete some Challenges. I know it's kind of wimpy, but I find myself playing Casual Breakthrough most of the time to level up weqpons and complete daily and weekly challeges as much as possible. It may have something to do with I'm 71 years old. But there is just too much coming at you all the time. Always getting shot from the blind side or by a tank that's right there but I didn't see or drove up from out of nowhere. And armoured vehicles are not quiet vehicles, but I don't hear it. And I use a tippity top system that I built myself with an LG Ultragear 42" monitor, great surround speakers or headphones. So I think it's the map design for one thing with all the cover leaving you so much exposed from different angles. There is also very little team play since EA has not had VOIP right since BF 5. They tried to eliminate it completely in 2042 but we lobbied to get it back. But it never was right. And of course they made it almost impossible for clans to play on the public servers and I think that pissed off alot of them. When was the last time you saw AOD as a prefix in a server? They've probably gone to COD. That's it for now. DaveTheBrave_USAFaithwalkers HC modes
I decided to jump into a game of the featured custom HC mode made by Faithwalkers. I enjoyed some HC modes in BF4 and wanted to see how this played. The good: To say I was impressed would be an understatement. This was the most fun I’ve had playing BF6 since it was launched. Honestly, this felt like BF4 with better graphics. The mode listed it as 90% movement and 1-2 shot kills with FF off. I am not sure what else was done to make this custom map but everything felt different in a good way. The guns felt and sounded great, Getting killed even felt correct. Overall sound was better and appropriate, not as unnecessarily chaotic. The movement was perfect. And, oddly enough, my fps showed the same as normal modes that I regularly play but the game looked, felt and played buttery smooth. No weird panning issues that looks like frames were dropping. Now some of the bad that can easily be fixed: None of this has to do with Faithwalkers custom maps and everything to do with how EA operates and manages/regulates servers. Faithwalkers has about 8 custom modes he made so I decided to check them out too. I found one that had FF on, which is what I wanted to play, so I searched for it in portal. There were a bunch of them listed but all completely empty. I went back and decided to host one myself hoping that if EA saw a person in there it would help fill it. That didn’t happen. I stayed for about 10 minutes and not one person joined. If EA wants to feature a set of custom maps they should assist in filling them or allow us to play with bots and backfill it after the match starts. Faithwalkers is highlighted in the featured section but only one of his customized rotations gives you the option to "join now" which EA will actively matchmake for. Do I want to play with bots NO. But having to wait for 20 players to join is crazy. With BF 3&4 you could lower that limit down to 4. I think allowing everyone to host a server severely dilutes player bases across those servers. Seeing tons and tons of games listed in portal with all of them empty is bad for the community. EA needs to do a better job with getting players into games. Having 20 or more duplicates with 0 players of the same "experience code" makes no sense. BF6 needs to have a list of dedicate official servers, with a dedicated rotation of maps, that players can join, even if it means having to wait in a queue. If all the servers in an area are full then they can spin up another one and spin them down when no players are left. You cannot create a community when a servers spins up and then down for every new map/game. Seeing the same people in multiple rounds is what will help create a community among players. I know they spoke about platoons coming back and that is really needed to actually build a community again. Portal is a complete disappointment without platoons. I have more thoughts but will stop my rambling for the moment. 😆Improvements
They should add suppression like how it was in other bf games and make it less like Call of duty because that's why they lost over 90 percent of players in just months and they need to make it easier to gain battle pass points and have less flashy and colorful items and just get rid of the store because that's a big problem in itself and they need to improve certain modes like gauntlet, domination, battle Royale, and the list goes on and on and dont even get me started on the lightning fast ttk's and the maps are so freaking small and they promote sniping instead of teamwork like other bf games the game itself is underwhelming and a utter failure and it makes total sense why they lost so many players and I can't even describe my disappointment when playing this game 🙄82Views4likes3Commentsvehicles should not be able to use weapons within the main base area.
As always with games there are people that exploit protected areas in game like the main HQ, I raise this issue because 99.9% of the time the AAA tank is sat within this zone right next to their CRAM/CWIS system. It makes it impossible to kill them because any weapons you shoot at the tank is shot down by the CRAM/CWIS. Whilst the main issue is with the AAA tank I think it should be blanket for all vehicles but this might be unpopular depending on the salutation of zones but something needs to be done about the AAA tank exploiting this area. Please look into this. This probably won't get any traction cause I'm not a steamer or tiktoker thoughPlay PvE or PvP: Solo Start with Bots
This thread is for the person who is tired of matchmaking. For the person who is tired of joining rounds mid-game. For the person who is tired of having their party break at the end of matches and needing to leave games and recreate their party with their friends. For the person who is tired of playing attacker or defender over and over. For the person who is tired of playing maps in a random order. For the person who misses options and game modes that used to be in Battlefield games. For the person who is tired of sweats, or for the person who doesn't mind sweats. Every one of these experiences can be hosted and started with just one person. There is no need to queue up and wait for 12 or 20 players to join. Each experience can be enjoyed with no other humans or as an experience that is full with only humans. Each one will fill with bots, as necessary, and then the bots will be replaced as humans join. Please, if you are only looking for a PvE experience -- alone or with friends -- host the experiences with a password so that you can play with as many friends as you want, instead of kicking unwanted players who randomly join. You can either search for the experiences using the titles provided, or search for the experience code listed (the easier method). Note: "Free to Play" is subject to EA's wishes. Free-to-play experiences are hosted on REDSEC maps which were provided to players for free, but EA could revoke free-to-play access of those maps at any time. Additionally, amount of XP awarded and whether weapon unlocks or challenge progression is awarded is completely at the will of EA. Free to Play: "F2P - Golf Course - King of the Hill - Clubhouse" : One objective at the top of the hill at the club house, with each side spawning on either side of the club house hill. Attackers try to advance up the hill and take control of the clubhouse, while defenders try to pick them off. Spawns are naturally protected by the map layout, with some additional protection provided. A sniper outpost is added in the form of a broken highway nearby. Hardcore: Z6ZFK Standard core: ZAEF4 "F2P REDSEC - Team Deathmatch" : Golf Course and Tech Sector map rotation of Team Deathmatch. Golf Course features the same design you see above. Tech Sector is mostly un-modified but can be modified based on feedback. Deathmatch AI has a purpose and you will see them on a mission. Infantry-friendly vehicles are provided. Hardcore: Z3Q8X Standard core: Z91ZJ "Golf Course - Custom Bots - Infantry Conquest": 20 v 20 infantry conquest at golf course with many objectives in close proximity. This is what we used to call "conquest small". This is the chaos some people crave. It is essentially "King of the Hill" described above, except with 4 more objectives. Hardcore: ZC34V Standard: ZC2RY "Friends vs Friends F2P TDM with Team Switching": 20 vs 20 TDM to play against your friends. Bots can be turned off. Each spawn area has a sign you can interact with in order to switch to the other team, or turn bots on or off. Host it with a password if you don't want randoms to join. ZG383 "Friends vs Friends F2P Infantry Conquest with Team Switching": 20 vs 20 conquest small at golf course to play against your friends. Bots can be turned off. Each spawn area has a sign you can interact with in order to switch to the other team, or to turn bots on or off. Host it with a password if you don't want randoms to join. ZGGTZ Battlefield Owners: "Hardcore Team Deathmatch - Small Maps - Bot Fill" : A rotation of Saints Quarter and Empire State with Hardcore settings. Experience the experience that EA forgot how to provide. Tons of fun and action! YKBXU "Casual Conquest...": Large scale conquest that is a faithful reproduction of the real thing, except with the ability to play against bots and level up your skill. ZGQ1G and ZH6YV (duplicate caused by progressive version updates) "Night Conquest...": Three conquest experiences like the previous, but at night. One is dark and blue, to mimic a full moon night as best as possible with the tools available. Another has a green NVG effect that switches on shortly after spawning to make enemies easier to see. The one with the NVG effect has 3rd person vehicle cameras disabled in order to provide additional immersion. The third experience has IRNV (thermal) enabled the entire time. Dark (moon) mode: ZMQMZ NVG (green light boosted) mode: ZMBXX IRNV (infrared white hot) mode: ZNT41 "Large 32 vs 32 TDM...": Classic conquest maps with vehicles and everything, but no objectives. The only objective is to get to the top of the scoreboard, be on the winning team, have a sweet KDR, or have a killer streak. Note: bots are limited to 18 vs 18 per EA's non-objective bot limits. ZMSS7 "Cairo Chaos...": Seige of Cairo with a new twist. One street. One objective. 32 vs 32. A ton of cover has been added, plus a couple buildings for snipers to oversee the battlefield. Use of ladders to increase verticality and sustain the crazy number of players is encouraged. ZPQ25 Here are some very short demo videos. YouTube: NVG Demo YouTube: Conquest at Night and Bots being a Menace YouTube: Custom Golf Coarse Map Layout YouTube: Conquest Bot Play Go easy on me with the last one. My piloting was awful, but the purpose is to see that bot teammates jump in as gunner, are helpful, will heal, revive, and throw down ammo, and the bots keep activity going around the entire map. Thanks to utilizing these experiences, my piloting is now much better. Here are some images. Thank you for your time! ... oh... and we are all learning together! Ask for help or share your expertise. We all need eachother!996Views12likes32CommentsFeed back after 150+ hours
First want to say I love this game and want it to succeed. A few things I believe that need to be added to help with the success and longevity of this title. Team speak: Add proximity chat for voices for better communication. Other games have done this with great success. ex Battlebit, Arc Raiders. Maps: We need maps like battlefield 4 and 1. Need that space for flanking and areas for tanks to fight each other. Different biomes are needed. Why not add a forest hillside designs as an example. Bring operation back: operations of BF1 was one of the best things added and they included large maps with areas to flank. Weapons ex grind: needs rework cut that in 1/2 at least. Skins: for the love of god give us military skins!!! not airsoft AI **bleep**. Equipment should also be designed for that class. Give us male/female options. If you want to sell skins make them look grounded. Every class should be able to use smoke grenades . Persistent servers: This will help the community grow friends to play and find others. Again I really enjoy this game and want to keep playing it and see it grew through more years. I don't want to see it become Call of Duty. The vas majority of people I believe want the same. Many left COD because they wanted a grounded game that BF is known for.