Idea For Future Content
I have been playing the game since launch and have loved playing a modern style Battlefield game again. the drop in player count from launch to now though has been very drastic. Of course, the release of new games that have unique styles is a part of that but i do believe as well that people left because the maps did not feel like Battlefield maps. Not to mention the lack of content in each season leave seasoned BF players like me wanting more. Take BF4 for instance in each DLC their were several guns and 3-4 maps whereas in BF6 they are releasing 2 maps and 2-3 guns per season. I also believe that having the new guns locked in a battle pass makes people feel like they have nothing to work towards. In BF4 having the guns not only be locked behind a DLC but also having unique challenges to work at to unlock them gave people a goal and rewarded that effort with a new weapon. That is why I think the best option to regain player count and make the game feel like Battlefield is to do what i am calling Throwback seasons. What do i mean by that? Well its actually quite simple i think that DICE should consider doing 2 seasons where all they release is 3-4 reworked maps from the classics like BF3 and BF4 much like what they want to do with Golmud Railway, which is a step in the right direction, but we can take it further than that one map. Why not have multiple seasons where classic maps are reworked into the beautiful graphics and playstyle of 6 while still retaining that classic large scale Battlefield feel. Also what DICE can do is rework and introduce some of the classic guns from those games and make them available through challenges such as the iconic AK5C from 4 and the M16 from 3. There are so many guns in 4 that would still be applicable in 6 and would generate a lot of excitement in the community. I love BF6 and i want it to be a game that people still go back to years from now much like BF4. What are you guys' thoughts? Do you think this idea has merit?Please bring back the g36c from 2042 🫶🏻🙏
I would absolutely love for the g36c to be brought back from 2042 as a carbine please and thanks 🙏:) ⭐️ 🌟 On a side note……i also hope for one day to get weather added randomly to maps to change the feel of the game each time its played so its never boring just a thought would be amazing ik its not hard for rain and things to be added sooo take that into considerationGame is done
This game is done & should be left to die, 5 months after release & still it's an absolute mess, Dev's (use that lightly as I'm not sure a qualified Dev has been near this game) not listening to the community, every update breaks more than it fixes, more bugs appear to add to the ones still present since release. March 17th update fixed nothing & if anything made things worse, netcode/hitreg broken, ttk/ttd inconsistant, weapon damage inconsistant, ground vehicles still death traps & still have the bug where they turn on there own when firing not to mention still as weak as p*ss against infantry. Bots since update seem even more lethal, can spot you no matter where you are, even when they're not even facing you, have laser aim, no damage drop off at any range, do way more damage than players do especially against vehicles, they can see through smoke, ignore ground vehicles that use smoke ect to avoid being locked onto. Players screaming for larger maps & what do we get, another cod style map, sure many players want better supression againt snipers but nope, explosives (grenades, rpg's, tank rounds ect) to have splash damage but nope, what we do get instead is useless camo's, stickers & weapon trinkets. Majority of weapons & the variants are terrible, same goes for the attatchments, paying for the battlepass I'd expect to get at least a few descent weapons & attatchments not the sh*te we currently get. With the above issues & the ton of others that are being ignored come the end of the free to play period the player base will drop again & most likely drop to its lowest since release.229Views9likes11CommentsLet’s Fine-Tune Air-Ground Balance for Better Parity
Shoutout to the absolute beasts who can pilot choppers or jets with insane precision—those 50+ kill streaks are impressive and showcase real skill. That said, aircraft often hold a massive, lopsided advantage over ground forces. I get the logic: control the skies, control the battlefield. But when one great pilot farms the lobby unchecked, it discourages infantry play and sours matches. Credit where due: skilled flying should be rewarded. But we can level the playing field slightly without nerfing pilots into irrelevance—making them work harder for those god-tier runs. A few targeted tweaks worth considering: Lower the minimum altitude for lock-on weapons — Right now, aircraft can hug the deck to break locks too easily. Dropping that threshold a bit would reward pilots who stay high and maneuver smartly, while giving shoulder-fired options (Stingers, etc.) more consistent windows against low-flying harassers. Extend flare cooldowns meaningfully — Flares already recharge, but compare that to ground vehicles (tanks reloading shells take forever) or support players restocking grenades/smoke grenades. A longer refresh would force pilots to manage cooldowns more carefully, use terrain/cover, or risk getting punished during downtime—without removing their escape tool entirely. Buff stationary AA (spawn-based flak/AA guns) — Increase effective range and damage/lethality so they actually threaten aircraft that get too bold near objectives or spawns. This gives teams passive tools to contest airspace without relying solely on mobile AA or dedicated engineers. Reduce lock-on times or acquisition range for ground AA launchers slightly — But pair it with higher damage on hit or faster projectile speed. This makes skilled pilots (who break locks with maneuvers) still dominant, but gives average players a better shot at contributing to takedowns—rewarding quick locks without making it too easy to spam. These changes wouldn’t dethrone great pilots—they’d just demand even sharper decision-making, better positioning, and teamwork (e.g., coordinating with friendly air or ground AA). Top flyers would still shine, but the average match would feel less one-sided when an ace joins.247Views4likes9Comments(Feedback/Idea) Add ALL previous BF games into portal
Hey Devs, Portal is a brilliant concept, but it still feels like it’s only scratching the surface of what it could be. There’s so much untapped potential. If you opened it up further—bringing in assets from across the entire Battlefield series, from vehicles and weapons to buildings, props, and art styles—you could enable players to create truly incredible experiences. Right now, it feels a little limited. But imagine Portal with the full toolbox from every Battlefield game. The creativity and variety of maps and modes the community could produce would be on another level entirely. It feels like portal has an untapped potential(Feedback/ Idea) Player made maps add to official game?
Hey Devs, An idea for you. Given the limited number of maps in the game, we end up cycling through the same rotation, which leads to players dropping out. You’ve also mentioned that building a new map from scratch takes a long time. It’s unclear why BF3/4’s Premium model allowed for so much more content, but putting that aside… since players are already creating maps in Portal using your tools, why not expand those tools and introduce a voting system? Voting can be done via the website or in game and the portal tools you can add more in depth detailing like foliage, more rocks, buildings etc just more to flush out and expand limits Player‑made maps could be submitted, voted on, and—if they win—added directly into the main playlist for the mode they’re designed for. For example, a community‑made Conquest map would enter the Conquest rotation; a Rush map would go into Rush, and so on. This would let the community effectively build new content and significantly expand the map pool for All‑Out Warfare and other core modes. The voting maybe is a week thing so each week a new map is added from the community votes on what the community wants. You say you are always listening but considering we want maps but get a new battle pass, it doesn’t feel like it.New map...
How about a jungle type map maybe brazil area.. new maps would greatly help to keep interest in the game. Even new ones for the redsec areas. The nightfall one is good. But even adding day an night to all maps would cause a change an revive older maps that get boring to some. An far as nightfall map, can add a nyc underground or any other type of map. But jungle type maps would add a new environment.