A Solution for Unrealistic Skins: Standardized Visuals Option
To preface my stance:I do not enjoy seeing exaggerated cosmetics in-game—like “Monster Energy”-style skins on soldiers. In fact, I would go further and say I don’t even want personalized bios on my classes. Personally, I’d prefer my character to just be another number in the squad.
That said, I understand that there’s a significant portion of the player base that does enjoy stylized or over-the-top skins for their characters and weapons.
So how can we satisfy both sides?
Add a toggle in the settings—perhaps under Accessibility or Gameplay—called something like:
- “Standardized Skins”
- “Uniform Appearance”
- “Consistent Skin Override”
When enabled, this setting would ensure that you see your selected skins on all allies and/or enemies, regardless of what they’re actually wearing. This could include default faction skins, or even custom preset combinations you define. If you want total realism, you could make everyone look uniform. If you want to stand out, you could even choose to look different while still enforcing a consistent look on others.
Why this matters:
It’s an elegant solution that avoids splitting the player base. Those who enjoy wild cosmetics can still use them—and even buy them—without forcing others to experience them. Developers can continue designing premium skins for those who want them, while maintaining immersion for those who don’t.
In short: everyone wins. The only thing needed is player choice.