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MrBeaverX's avatar
MrBeaverX
Seasoned Rookie
8 hours ago

Amazing matchmaking

Just wondering did they even manage to break the matchmaking? Ive done like 25+ breakthrough runs today and all of them have been defends. If you cant balance the breakthrough dont force me to play defenders who are getting roasted with several vehicles from the start. Maybe you should hire people who know how to do things?

4 Replies

  • Back in BF4 in RUSH, one team would attack, then win or lose, the teams would swap and stay in the same lobby and the team that was defending would now attack on the same map. 

    Like the Server Browser and map rotations that existed in previous games and still work wonderfully, this is apparently lost technology.

    Now we know what happened to all that lost technology in the Warhammer 40K universe. HUBRIS!!! The “Neu DICE” thinks they’re so much smarter than their predecessors that made the franchise the juggernaut that it used to be. Or maybe the Neu DICE are just lazy af.  Either way, the Neu DICE are destroying the franchise. 

  • MrBeaverX's avatar
    MrBeaverX
    Seasoned Rookie
    7 hours ago

    Rush is just bad in general, they didnt modify the maps in any way just slapped the mcoms in random places and thats it.

  • Ty_Ger07's avatar
    Ty_Ger07
    Seasoned Veteran
    8 hours ago

    If you use the server browser to join a community server, you will have a consistent map rotation, attack/defend rotation, and same teams round after round. Matchmaking isn't the answer to your matchmaking troubles.

  • ryzentidez's avatar
    ryzentidez
    Seasoned Newcomer
    8 hours ago

    From where I see it, all modes have a MASSIVE balancing issue, however in Breakthrough and Rush it is the most obvious. 
    I can confirm that most of the time in Breakthrough (if I am forced to play it through my party) we are defending.
    Playing Breakthrough or Rush where I was on the attacking team, is a rare occasion.

    Apart from that, you A) get stomped or B) stomp. There is most of the times no balance in the game (also can be seen in Conquest quite a lot), causing the game to be completely one sided. I would even go a step further and say that the matchmaking actively engages mid game, and alters the games' mechanics to tip the game in the different direction. I simply do not have another explanation for games going south mid game, causing you to lose by great margin although the game was balanced the first half. 

    The matchmaking (balancing and ATK/DEF is not working properly. Obviously. 

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