This is not correct.
My games where I have 18 ping in BF6 are much more smooth than the games where it gives me 58.
"A 60Hz Battlefield server doesn't make pings under 60ms irrelevant—lower ping like 18ms is still meaningfully better than 50ms for hit detection. Tick rate (60Hz = updates every ~16ms) handles server simulation, but ping is your round-trip delay to the server; 18ms means your shots arrive ~32ms faster, reducing desync, improving lag compensation accuracy, and making hits register crisper in fast TTK fights. Tests and player reports confirm this edge cuts "ghost bullets" and peek disadvantages by 10-20%, so always prioritize low ping."