Draugr175 wrote:The map scale is off
By mediocre BF6, I mean a really bad Battlefield concept. The problem is... in BF6, predominantly small maps are present except for Mirak and Firestorm. Most of the maps are a perfect fit for 48-52 players. I get burnt out on only small maps. We do sometimes need a slower pace and the possibility to outflank the enemy. Aerial gameplay on almost all of them falls apart quickly on a cramped map.
Draugr175 wrote:ttk is off, guns dont feel right
TTK is too fast. SMGs are still laser gunny. Assault Rifles in Battle Royale are pointless without high mag. KORD is a laser beam recoilless weapon - pretty boring. Support class indeed is a Frankenstein with all the weapons and gadgets. All weapons unlocked ends up with roofcamping with 75% of snipers in Rush and Breakthrough. Zero research done or internal testing.
Draugr175 wrote:Not to mention its annoying have a high pitched female screaming in your ear because they decided to make every operator for the most part a woman and just not give the player freedom of choice to choose who they want to me.
This one is really annoying. I want to feel like I am on the battlefield, not in the kitchen.
Draugr175 wrote:I sum it uo this way, dice makes video games for themsleves and their own agendas, they dont make video games for the fanbase because if they did they wouldve built it for the bf vet fanbase thats stayed for so long.
MAPS
Top priority for the core BF community would be a mix of bigger maps like Caspian Border, Parcel Storm, (Golmud Railway)... literally anything. 11 maps so far... BF4 has around 30, btw.
LOBBY
Another aspect is a bigger lobby. Even an infantry-focused Counter-Strike has a 5-player lobby. I do not see a reason why players in BF6 cannot have a 6-player lobby, especially in huge vehicular maps. Or even a combined 4+4 lobby. How to balance this out... matchmake another squad in the opposite team... that's it!
PERMANENT RENTABLE SERVERS
The community wants unranked servers for their private games. You cannot have a competitive scene without permanently running servers with recorded gameplay as DEMOSs at least on PC!!!
I do not see a reason why EA/BF Studios cannot sell a license for ranked official servers to big server providers as it used to be. Players want their servers listed online and pay for them. We would like to have our own custom gamemode and map rotation. Adjust tickets and server rules to our needs.
Why do we have pointless BOT farms and experience that must be manually approved by EA rep every single time is beyond me.
PREVAILING BUGS
Far too often, menus are getting bugged. So many issues prevented me from enjoying Battle Royale. I may suffer through normal multiplayer, but not highly competitive game mode.
ENJOYABLE GAMEPLAY LOOP
Main multiplayer. Vehicular Conquest is probably the worst in the series. CQB is probably one of the best, except for balance, TTK, and hit registration in recent builds. The map design is not better than BF3. Players die behind covers like crazy, and I get hitmarkers when a player is long gone behind cover on my screen. Unlocking attachments is painful for low-skilled players. Jump slides are too much for me to swallow.
Battle Royale. No solos... no trios. No proximity chat, which is another layer of fun in the game. Unresponsive parachute and missing plates icon or pings? Seriously? Am I supposed to be played, or play? No critical audio coming from vehicles, ladder sounds, instead I can hear fire? Being chased down by two tanks because someone found a random key card in a grey chest?! In the game mode with a small 4-man squad against everyone, pretty much?
Someone has to finally wake up at DICE studios and stop pretending that everything is all right.