Interesting. Sounds good, but I have a hard time trusting Dice at this point.
Was there rotational assist in the beta?
This is a step in the right direction. Controller players still get a big advantage with reduced recoil and spread. In theory, I think giving controller players a little bit of rotational assist, with delays in direction changes, would be preferable to recoil and spread reduction.
Dice needs to be a lot more clearer on what assist are being implemented and what are their actual values.
I'm still skeptical of them doing stuff regarding crossplay as well. Every day that I play 2042, it feels like something is being manipulated with the netcode and console players. I consistently have 30ms of ping, no packet loss, playing on a high refresh rate monitor, and just watch people eat damage for a full two seconds to then kill me instantly at their leisure. The desync is unreal in 2042, and it's going to be present in BF6. They haven't talked about that one for a reason.