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JennyB_010's avatar
JennyB_010
Seasoned Ace
5 months ago

Battlefield 6 Back To Basics, get rid of silly stuff.

How about we focus on the game itself, rather than coloured weapons with dangly bits on them.

This is what I was hoping a New and Re energized Battlefield was going to be, going back to BF roots as it were instead of all this BS that makes absolutely NO discernable difference to the player that shoots you . . . .

I would much rather the devs concentrate on the game core rather than stuff like this.

A good well-balanced game, with regular map additions to keep people interested, and with less constant weapon nerfing because someone complains that something is overpowered, which I can understand, but, at the same time they have been making these games for long enough now that this shouldn't really be happening anyway!

3 Replies

  • In my opinion, they’re moving in the right direction. There are still plenty of features I don’t like, but it’s a huge improvement over Battlefield 2042.

    Overall, the community has responded with positive feedback.

  • They're going to find ways to monetize the game, I'd rather it be something I don't really notice unless I chose to participate in. Plus, people that are willing to spend money on skins will fund development, hopefully that's where it mostly goes. 

    So enemies having weapon skins, charms hanging off their weapon, can you even see that in game without inspecting it in your own hands? For me, I don't really get it, but some people are into that type of thing. The benefit to us is that it can fund the game and it's servers without taking away from the visuals if kept in check. 

    I agree that things should be kept a lot more grounded though. Also, keep in mind, 3d modelers and core game play loop developers are different departments. Someone making assets isn't taking away from other parts of development. They're completely different skill sets. Having more people work on the same aspect of a game doesn't always increase efficiently either. 

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