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piltenko's avatar
piltenko
Rising Rookie
1 month ago

Battlefield 6 should have more HUD options

There is a severe lack of HUD options in the release version of the game. All of the following UI elements should be adjustable for opacity or there should be a toggle to switch them off:

  • score you receive displayed next to your crosshair, as well as skull icons when you get kills
  • progression unlocks displayed while you're in combat
  • match progression stages in modes like Breakthrough, Rush, Escalation, there is a huge banner in the middle of the screen telling you to advance or stuff. as well as things like "50% of friendlies remain"
  • match progression bars at the top of the screen, showing teams' tickets and controlled objectives
  • objective capture icon that appears at the top while you're in the capture zone on modes like Conquest
  • your class's ultimate ability progress displayed on the right, above your inventory
  • your squad list, for now you can only make it "compact", but not remove it or reduce opacity
  • assignment progression displayed on the left while you're in combat

In Bf4 and Bf1 you could adjust all of these (or their equivalents). All of these elements are extremely distracting, and there should be an option to adjust them. Also, there should be an option to auto-hide your inventory, just like in the singleplayer campaign. I mean, it's already functional.

In addition to that, there should be separate crosshair opacity adjustment for infantry and vehicles. I like making my infantry crosshair very faint so i could see behind it, but when you do that - you literally cannot aim with vehicles, because vehicles don't have ironsights, you can only use your crosshair, which you cannot see.

2 Replies

  • adlercarme's avatar
    adlercarme
    Seasoned Adventurer
    13 days ago

    You’re right! I never watch the letters under the gauge bar on the top, letters are already in minimap, ticket counter could be on top of the minimap, that xp stuff on the right is useless information since are passive things, i don't care when i'm playing if i ranked up or unlocked stuff, i can see it at the end of the match, i don't care for kill info and skulls, the sound of the kill is enough, and your equipment could be dynamic like you can choose in campaign, it shows only if you change weapon\gadget or reload.

  • adlercarme's avatar
    adlercarme
    Seasoned Adventurer
    13 days ago

    i correct myself, the xp stuff is all passive except for the last one of course, you can add it near the equipement, like on the left of the gadgets, when it appears i know i have it.

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