BF 6 sucks game
Following the latest update released for Battlefield 6, we would like to express several significant concerns and criticisms. As long-time supporters of the series and active members of the community, we must state that the current state of the game falls far below expectations.
First and foremost, the acceleration–deceleration mechanics remain highly inconsistent. Despite the extensive development and testing period, this fundamental gameplay element still fails to function in a stable and coherent manner, which negatively affects the overall experience. The apparent attempt to imitate the pacing of Call of Duty: Black Ops further distances Battlefield from its unique identity, and this direction is not well-received by the community.
Furthermore, the situation is not going to be resolved simply by removing a few nonsensical features or making superficial adjustments. You need to slow the game’s overall pace, redesign and expand the maps, and step away from this “Call of Duty mindset” that continues to undermine what Battlefield stands for.
In addition, despite the new update, the core issues within the maps persist. We anticipated meaningful revisions in terms of balance, design, and playability; however, the continuation of these problems gives the strong impression that player feedback has not been adequately considered.
Given these ongoing issues, we no longer feel that we are receiving the value of the price we paid. As the Battlefield community, we increasingly feel misled and overlooked. Should this approach continue, there is a real concern that the future of the series may soon follow a path similar to the negative trajectory that Call of Duty experienced — and Battlefield may face the same outcome in the near future.
We respectfully request that player feedback be taken more seriously and that substantial improvements be made, ranging from core gameplay mechanics to map design, in order to restore the potential that the Battlefield franchise has always carried.