BF Vet on the Beta: Devs, Far From the Roots. Critical Fixes Needed. Plz...
To the Devs and the Community: The Return to the Roots Demands More
To the developers, veterans, and new players alike,
Before anything else, this message comes from a place of passion and respect. I’ve been with Battlefield since the very first game, I've played every single entry, witnessed its golden age, and survived its lowest moments. And now, for the first time in a long time, I see a spark. I see effort. I see intention. And that alone deserves credit.
However, I also see danger. I see shortcuts and decisions that, if left unchecked, will turn this long-awaited comeback into another missed opportunity. This isn't just my feedback. This is the voice of an entire generation—the one that helped carry Battlefield to where it is today. We’re still here, and because we stayed, we speak with the weight of experience.
1. Ballistics: No Physics, No Battlefield
Let's get straight to the point. Ballistics, one of Battlefield's core pillars, feels broken in this beta. The game was never a military simulator, but it always had physics: bullet weight, bullet drop, travel time... these elements added depth and realism.
In this beta, what I feel is a fast-paced shooter that looks like Battlefield but plays like Call of Duty. Bullets fly in a straight line with no weight. This isn't a stylistic choice; it's a fundamental error. If the intention is to "return to the roots," ballistics is a non-negotiable point. Ignoring Battlefield's legacy in this area is the first step toward losing its soul.
2. PC FoV: Something Is Fundamentally Wrong
The Field of View (FoV) system on PC feels completely off. When you increase it, depth perception gets distorted, enemies are harder to spot, and aiming feels disconnected. In a game where every pixel matters, this breaks immersion and gameplay. On PC, we don't have aim assist. We rely on precision and expect full control. Please, treat this as a core gameplay flaw that must be addressed before release.
3. Bot Balancing: Tread Carefully, You're Playing with Fire
Let's talk about match balancing and be honest. If the plan is to insert bots disguised as players to "help" weaker players, please don't. Veterans who have played for over a decade didn't get good by accident. We learned from losses and improved through effort. That's what makes Battlefield special.
Do you want to help new players? Great. Give them medics, ammo, squad support. But never, and I mean never, give them free kills at the cost of realism or fairness. And never create bots that target high-skill players just to "level the playing field." Artificial bot support destroys trust, plain and simple.
4. Menus and Controls on PC: Give Us the Tools We Need
Another critical issue is the lack of clear, separate sensitivity settings for different zoom levels. PC players rely on muscle memory, precision, and detailed control over every scope and sight. This has always been essential in Battlefield and must return. In the beta, finding these settings was a mess. In the final version, we need independent aim sensitivity for each zoom level and a more intuitive UI, especially for PC.
5. Living Maps: Battlefield's DNA Demands Dynamic Environments
If you are serious about returning to Battlefield's roots, the maps need to be alive again. Remember the skyscraper collapse in Siege of Shanghai in Battlefield 4? That wasn't just a gimmick; it was a gameplay tool. Destruction isn't just visual flair; it's a strategic asset that set Battlefield apart. Bring that back.
6. Commander Mode: Where Is the Brain of the Battlefield?
Let's not beat around the bush: where is Commander Mode? To say "not many people used it" is to miss the point entirely. The few who did use it could change the outcome of a match. Commander Mode was about coordination, map-wide influence, and a layer of strategy few shooters dared to offer. If you say Battlefield is back, prove it. Bring back the tools that made it legendary.
The "Wrong Burger" Analogy
Here's exactly what's happening right now:
Imagine a person who is starving. They order a burger, but the wrong one arrives—one they don't even like. Because they're so hungry, they eat it anyway and, for a second, say, "Hey, this is good." That's what's happening with Battlefield 6. People are excited not because it's great, but because they've had nothing for so long. The hype is hunger, not satisfaction.
Don't confuse one for the other. When the hunger fades, people will judge what is actually on the table. And if it's hollow, the disappointment will return. The success you desire will only come with hard, honest work that is faithful to the essence that has united us for so many years.