The whole maps just feels awful, but that's kind of in line with the rest of the maps anyways. The vast majority of the gameplay happens around A, C, D and E while B and F are generally ignored because they're just kill boxes.
Vehicles that leave spawn usually get hit with about 1800 rockets because it's practically devoid of real terrain. The hills on the north side are swarming with snipers on Pax because their spawn is advantageous. Nato holds D easier because of the better access roads. I hate that they sit in spawn, but it's kind of the only way to survive.
The map needs a redesign. But, again, so do practically all the maps in BF6.