Boats - As effective as the Titanic.
Unsure what the development team were thinking when they designed these sluggish dynamite boxes.
Why does a machine gun from a helicopter blow it up in seconds? All that weight and armour, and it's gone before you can react.
While I get the reasoning for the heavy movement of patrol boats, a line has to be drawn somewhere, and making them so slow and difficult to move is borderline embarrassing to the previous titles.
Battlefield 1 did a fantastic job of Naval combat. This game feels like it was a rushed afterthought. An average map (with a lacklustre design compared again to previous titles), and boats that feel like tanks with wheels, thrown into water.
Some serious reworks needs to be done prior to the carrier event, as so far I barely see anyone using them for more than 5 mins, unless camping at the edges of the map to troll other players.