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rdf5l3tyussa's avatar
rdf5l3tyussa
Rising Newcomer
3 hours ago

Dear Devs: Can we talk about the TTK/TTD in this.

IMO Its way to over-tuned (fast), The new map is great is overall, If a bit to over-cluttered for me but that is a learning problem. What is not a learning problem at this stage after 100+ h in BF6 - is the TTK/TTD.

Battlefield 4 (casual) Conquest had a fast TTK /TTD but  its still give a couple of seconds even in CQB to "duel it out" or at least have slight chance of turning around - > Fire back, Even bring out your pistol. 

Battlefield 6  is like Battlefield 4 on Hardcore mix with cod. Hardcore in BF4 fun but its where Battlefield 4 Casual players went when THEY wanna sweat it out, Casual is for more a "chilled back a tad bit but still a focused" game mode. But where you dident die in 2 bullets but instead maybe 10. 

Now if BF6 wanna go. And i am sry to explain it this way  but its the only way that ppl get:

"Streamer - CoD-kid, twitch reflex, sweat fest, (For the ones who do: Enders ppl, Look at his speed of gameplay, That is how it feels you NEED to be to play this and even stand a chance)

With no thought of slowing the TTK/TTD down, Please say so and i be moving on to slightly slower fps,es and take my knee knowing the Franchise have become to fast. Again no complains, It happens...

And even if i get there is some 46+ year olds that still "have it" and manage to wipe the best of the twitch - streamers out in fps shooters still, Happy for you. Wish i still had the same reflexes in games like these. But for many it seems that the TTK / TTD is still a problem and to fast.

(again no complains, love the map overall, love the gunplay, But the TTK / TTD is to fast for my "old" reflexes i guess) 

In this its "Whoever see you first" wins 99.99% of the times. And with this much "clutter" on the map compared with BF4s, bit "cleaner" look. Its sometimes ends in respawn-die-respawn-die (repeat x5 times) 

Of course learning the map is a big thing but when every house can more or less be destroyed in different ways and where every little crack in  the wall can be a possible fire-spot. Then when the TTK is at (sry to have to bring it up - CoD - BR speed,s) its borderline impossible at some points.

Either : release a Casual experience in Custom Search for Casual Conquests, OR you drastically need to look over the TTK/TTD.   Battlefield 4 took 4 years to get the TTK / TTD right so i dont doubt you will also but if you are not working on it already, I would suggest you do. 

Also: edit: I think Tanks should be 90% destroyed by 2 - RPG,s in the but, 4-5 (going on hits) if they have extra protection. 

Good luck with the game - New map(s) look amazing - Wake Island will be insane, The new wave system looks BF4 and i cant wait. 

 

 

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