1_Hat
30 days agoRising Traveler
Commorose PC control feedback
On PC, the commorose is held open by holding Q (default) and the mouse is moved to select the communication. The problem is the mouse could be on any place on the screen, meaning that each time a communication is to be sent the player must identify where the mouse is on the screen before being able to accurately select.
It would be an improvement if there were no cursor, and the invisible cursor always started centred until the player moves it left/right/up/down/diagonal. You had it perfect in BF2. You can open that game for reference on exactly what I mean.
For PC players, the interface can also be smaller because the player is usually an arm's length from the screen.