Did the Anti vehicle mines need so many nerfs?
While I am usually trying to explain to people why a tank needs to be strong, the changes around the AV mines of all kinds, are concerning to me.
For one reason: MBTs and IFVs, aka the most dangerous ground vehicles, come with a gadget that highlights and can also delete nearby mines etc.
On what situation can AV mines that are highlighted by gadgets, have any use whatsoever?
I think that the AV mines are currently balanced around the mine detection passive, not existing.
Right now I feel that AV mines are a wasted slot, with the EoD bot being half a wasted slot because it can still operate for more than just laying mines.
If you really do not want the AV mines to do any considerable damage and just slow down the tanks who have to take a pause to clear the mines, you might as well gives us deployable czech hedgehog instead of AV mines