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Piotr83PL's avatar
Piotr83PL
Seasoned Traveler
5 months ago

DMRS are losing everything...

I play currently with LMR27, I have noticed that I lose against all Assult guns, carabine, smgs, lmg??? I thought it supposed to be the king of medium distance? I need something like Turner SMLE or M1A1 Carabine from BF5, current dmrs are just a bad joke! What do you think guys? 

9 Replies

  • They require setup, I don't do as well with them when I try to push fronts, if I can find spots to hang back and wait for enemies to come into view, I will have more success with them. Definitely are better on maps such as Firestorm and Sobek. A lot of the maps right now many of the fights are confined to buildings, alleys, and hallways. Not great.

  • I ran DMRs a lot in BF4 and found these weapons challenging but useful and downright dominating on the larger open maps.

    In BF6 the DMRs are just trash. Recoil is over the top and they don’t hit hard enough. Plus with all faster movement and the bunny hopping, ADAD kneel/stand/kneel/stand PC keyboard macros DMRs will NEVER excel at any range. 

  • ghostflux's avatar
    ghostflux
    Seasoned Ace
    5 months ago

    This game has no bunny hopping and has no ADAD spam. Macros get you banned. It does not have faster movement. It does have slight kneel/stand spam though. 

  • Because of poor map design decisions most engagement ranges are pretty close, even on the bigger maps.  Most maps you may as well just run with an SMG 

  • Zhukov211's avatar
    Zhukov211
    Seasoned Ace
    5 months ago

    People are hopping and ADAD all the time. What are you even taking about? Why pretend otherwise? That’s just bizarre.

     Watch any video stream in Twitch or YT and you’ll see it.

  • ghostflux's avatar
    ghostflux
    Seasoned Ace
    5 months ago

    Yes, people can jump. Bunny hopping isn't the same as jumping. Consecutive jumps are not possible without significant slowdown. There is no way to retain momentum, so it's not even close to bunny hopping. If you need to understand what bunny hopping actually is, just take a look at how people do it in Counterstrike GO.

    https://youtu.be/mgnECvX3nnc?si=fgVUiHBX45qd7c-1

    A and D are just basic movement keys. You can certainly repeatedly move left to right, but you can't spam it. The movement simply isn't fast enough. It also penalizes you in multiple ways. 

    You make it sound like even the most basic movement in Battlefield is an issue, but it simply isn't. The issue is the way DMRs are balanced. They have abysmal damage per minute, high recoil and slow recoil decrease.

    People have already made spreadsheets with TTK calculations and DMRs are pretty much at the bottom of the list with 400 ms+ TTK while most other weapons are below 250 ms.

  • The DMRs are only really viable on hardcore servers (for me, at least). As other people have said, map sizes and layouts are not conducive to DMR gameplay.

  • WhatsNex's avatar
    WhatsNex
    Seasoned Novice
    5 months ago

    I find the ADAD movement crops up pretty often against Assaults particularly. Yes, its last about 2 to 3 back and fourths but its there. nothing Like, lets say APEX legends, but TTK usually only requires it twice in worst case scenarios. Its not truly offensive comparatively to the state of LMGs and DMRs atm IMO.

  • ghostflux's avatar
    ghostflux
    Seasoned Ace
    5 months ago

    I don't consider ADAD movement to be a problem as long as it's slow enough and there's enough momentum/animation delay for you to read when a person is changing direction. It's only spam if you're unable to reasonably counter it. 

    The implementation in Battlefield 6 is pretty tame. My aim isn't anything out of the ordinary and I'm able to deal with it just fine. Sure, it can make me miss a few shots or lose the firefight, but that's fine. It's just a tracking aim skill check that mostly occurs in CQB. You counter it by working on your aim. 

    If you're using DMRs, you're likely too close if people use  ADAD movement on you. If they use it when you're at a proper distance, the spread penalties would not allow them to accurately fire back anyways. 

    If you're using LMGs, the same applies. You need to keep some distance. Once you do, people can ADAD, but they'd just be catching bullets. Movement isn't going to save you against a mounted LMG. People sometimes forget that you can mount on pretty much everything in this game. Walls, ledges, vehicles or just the ground. 

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