Forum Discussion

4RENCH's avatar
4RENCH
Seasoned Newcomer
1 day ago

Feedback & Ideas: Top Gun Event, New Modes, and Class Overhauls.

- Top Gun & Carrier Strike: The Top Gun event is awesome, but the aircraft carriers should function more like the massive, controllable Dreadnoughts from Battlefield 1. Carrier Strike is a great mode that should be kept permanently and expanded to other maps.

- Tank-Based Event: A Fury movie collaboration for a heavy tank-focused event would be sweet.

- Commander Mode: Bringing back Commander mode from BF4 would add a great strategic layer to the game again.

-  Invasion Mode: I'd love to see a new large-scale invasion game mode that focuses heavily on vehicular combat and base defense weapons.

Classes & Roles

- Specialty Roles: Instead of the current class system for battle royal, modify them into more specific military roles. This would make the classes more interesting, less confusing, and easier to expand on later:

   * Assault = JTAC

   * Sniper = Elite Scout

   * Engineer = Sapper

   * Medic = SOCM

Weapons & Customization

- Infinite Customization (Weight System): Remove the limit on weapon attachments and introduce a mobility penalty instead. You can carry as many attachments as you want, but the heavier your gear, the slower you move.

- Realistic Specialty Weapons: Add more authentic specialized weaponry, such as realistic anti-tank sniper rifles. Artillery seems antiquated for setting. 

Gameplay Mechanics

- Reactive Gas Grenades: Gas grenades should have a volatile reaction when hit by other explosives.

- Revive Defense: Allow players to pull out and fire their sidearm while they are in the process of being revived.

Please add and share feedback and ideas!

2 Replies

  • 4RENCH's avatar
    4RENCH
    Seasoned Newcomer
    18 hours ago

    That's an interesting point. That would be more realistic. Essentially all captured points would act as a LZ. Along with this i could boast point for pickups and drops on points/lz's. Spawn times reflecting based on distance is smart as well and makes sense. Pickups on HQ should be extra points especially carrier mode now since there's not enough vehicles.

  • For mechanics I would like to add a feature for respawn and redeploy. If you die your respawn should be longer the closer you redeploy to the enemy otherwise you should quickly redeploy from HQ.

    You can't respawn from vehicles unless they are parked, deployed (sea), or hovering near a capture point (air). Personally I would prefer only transports to be the ones you can respawn from with the rules stated.

Featured Places

Node avatar for Battlefield 6 General Discussion

Battlefield 6 General Discussion

Join the Battlefield 6 community to get game information and updates, talk tactics and share Battlefield moments.Latest Activity: 3 hours ago
13,158 Posts