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Kaltser's avatar
Kaltser
Rising Novice
16 days ago

Feedback: Class-Locked Skins and Role Readability

I think allowing the same character skins across all classes negatively affects battlefield readability and moment-to-moment decision making.

A good example is the McKenzie skin. Multiple times I’ve identified a player as recon based on their appearance and adjusted my approach accordingly—only to be unexpectedly taken out by an RPG. This creates confusion because visual cues no longer reliably communicate a player’s role, strengths, or limitations.

This isn’t about realism or restricting creativity. From a gameplay perspective, clear visual role identification is important for situational awareness and tactical decisions. Class-locked or class-distinctive skins would help maintain that clarity and reduce misleading encounters.

Even subtle visual distinctions tied to class would go a long way in improving battlefield readability.

1 Reply

  • Sadly I think it just the way things have to be. Game price is secondary to skin purchases. Perhaps different classes should have different spot icons. It would be good if we had an option to render Bf1 style generic class skins but I doubt that will ever happen

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