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TheValorous's avatar
TheValorous
Seasoned Novice
6 hours ago

Feedback On the Game

To start, the game is fun. I have matches that become irritations, but mostly they are all good. 

First point: THE VEHICLE SPAWN RATE,  IT'S TOO HIGH.

This shouldn't be a thing in the first place. In BF4, Vehicles were few and far between on most servers because if you started spamming vehicles, people would just abandon them, or blow them up to avoid others having a chance, knowing they can just sit in spawn for another one to appear. The rate needs to be halved, possibly lowered to 1/3 the current rate.

Second point: ATTACK CHOPPERS: AT BEST, UNBALANCED. AT WORST, CANNOT BE DEALT WITH

I believe the largest criticism I have beyond the amount of vehicles roaming around, is the fact the attack choppers when piloted by skilled players, completely ruins the experience for the opposing team of that skilled player.

The types of equipment available to deal with the chopper is:

  1. The Stinger
    1. first option you get, and any heli pilot will be able to flare at the right time, or go low to avoid it, making it useless as an option outside of luck.
  2. The Javelin
    1. Available after some effort on the assignment path, but requires a paint, which anyone who uses the thing can attest that no recon every takes the target designator to actually target things, they use it to range find. So again useless.
  3. The Guided Rocket
    1. While this one could actually be the best, it's got no damage behind it and is thus left on the shelf beside the javelin since the stinger gets more ammo, is available immediately, and is a fire and forget.
  4. RPG
    1. This one in the right hands would be the best option, if the chopper isn't zipping around at lightspeed. The reload time alone makes it useless for follow up shots, so you usually fire once, shrug when you miss and continue fighting something else.

So what are we left with? LMGs can chip away, but the leading of the target is insane, and basically impossible when the pilot has a brain, so basically nothing. There are 2 equipments that are designed to deal with aircraft and they're both lock on. The guided and RPG are more general use, but the vehicle can easily avoid them by just being mobile.

There's also the issue with only being able to take 1 launcher, even though you'd be giving up mines if you took two launchers. So we're left with nothing to fairly combat the aircraft and thus we lose. The chopper needs to have its flare cooldown increased by a factor of 2 at the least, because having them flare and then run off and stay low for five second to flare again, is ridiculous.

I could add more but those are my main two points. The netcode, the lag, SMGs tuning, that is another story for another day.

1 Reply

  • Split62's avatar
    Split62
    Seasoned Newcomer
    2 hours ago

    I understand what you're saying, and i agree that some extremely good players can completely change the experience, but if they start changing everything just to make helicopters easier to take down, won't it become impossible for a ''normal'' player to fly? it's not like flying is super easy as it is....

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