Feedback on Weapon Pickup, Hit Markers, and Claymore Damage
1.Please add an option to pick up weapons with a long press of R. The current E key causes too many misinputs – I often pick up a teammate's weapon instead of reviving them. A long press of R (like in previous games) would fix this. Keep E as an option for players who prefer it.
2.The size of hit markers and number indicators should be adjustable with a continuous slider instead of the current fixed steps. This would provide a more personalized setting experience to meet the needs of different players. Not only would it fix the issue of number indicators becoming too small after the Season 3 update, but it would also solve the problem of UI elements being too small for players on high resolutions such as 4K.
by the way,it seems that the number indicators are now attached to the scope reticle instead of the screen center as before. This causes them to constantly shake when firing. Together with their small size, this severely affects readability. I hope this issue can be fixed as soon as possible,or at least give us two options.
3.The M18A1 Claymore now only does 95 damage at most, which makes it nearly useless for stopping flanks. Please fix this. If you want to nerf it, reduce its detection range or make the laser tripwire more visible – don't lower the damage.
anyone work here,report it plz
(cm edit - updated title for vis)