Forum Discussion
Hi,
I spent a lot of time creating the right settings to optimize the sound to hear footsteps in three ways; volume, direction and distance. I play Redsec mostly and hearing where enemies are and how they are moving in relation to yourself is crucial gameplay. I use Steelseries Sonar with Arctis Pro Wireless. Here's the comprehensive guide to set this up:
Steelseries GG engine settings:
DTS HEADPHONE: X V2 = Off important conflicts with Sonar Spatial Sound and Windows Sonic for Headphones
Equalizer = balanced (everything 0)
Voice Limiter = off
Windows settings for "Arctis Pro Wireless Game":
Format = 2 channels, 16-bit, 48000 Hz
Volume = 100
Spatial sound = Windows Sonic for Headphones
Ingame sound settings:
Graphics:
Graphics Quality Settings > High Fidelity Objects Amounts = ULTRA
VERY IMPORTANT!!! Setting this to ULTRA is probably the most important setting as it will make the game give you MORE SOUNDS. This is the number one issue to why most players are experiencing footsteps or other sounds not loading/queueing (can't hear them) as other sounds take up the space due to ingame prioritization for immersion.
Volume:
Master Volume = 100
Sound Effects Volume = 100
Music Volume = 0
Menu Music Volume = 0
Commander VO Volume = 20
Soldier and Campaign VO = 20
UI SFX Volume = 20
Hit Indicator = On
Configuration:
Sound System = 3D Headphones
Headphone Width = 75
Audio Mix = Night Mode
Steelseries SONAR settings and guide:
1. Go to Sonar tab, then under Mixer "Game" to enter mixer settings for game.
2. Search for PRESET "CS2 Pro Preset", select then duplicate. After that add it to favorites (check the star icon)
3. Equalizer should be activated now, and the column titles should be "immersion", "footsteps", blank then "footsteps" and blank again.
4. Now you need to manually configure for optimizing sound for BF6 Redsec footsteps:
You need 10 dots to configure, if you don't have all 10 active, take your cursor over the white line and there will be a "+" sign, click it to add. 10 is the maximum amount. Use this setup for each of the dots:
1) high pass, 0 db, 130 Hz, 0.5 Q
2) peaking eq, 8 db, 200 Hz, 1.5 Q
3) peaking eq, 8 db, 350 Hz, 2 Q
4) peaking eq, 8 db, 2000 Hz, 2 Q
5) peaking eq, -6 db, 2990 Hz, 10 Q
6) high shelving, 8 db, 4000 Hz, 0.707 Q
7) peaking eq, 7 db, 5120 Hz, 10 Q
8) peaking eq, 7 db, 6470 Hz, 10 Q
9) peaking eq, 7 db, 7700 Hz, 10 Q
10) low pass, 0 db, 9500 Hz, 0.707 Q - Note: FPS games have no critical information (like footsteps) above 10 kHz, this low pass-filter will cut a away a lot of noice for a "cleaner sound" to make the mid-sounds (like footsteps) stand out more. I prefer 9.5 kHz, you can increase by 500 Hz up to max of 12 kHz for personal preference.
Bass = 0
Voice = 0
Treble = 0
Spatial Audio = Off Important confilcts with Windows Sonic for Headphones
Smart Volume = Off Important conflicts with Night Mode ingame settings
Volume Boost = Off
You can improve sound quality and performance by connecting an optical cable from Arctis Pro Wireless base station for sound in from PC to increase format to 24 bit instead of 16 bit.
I hope you like it! Let me know if you've made improvements on this or have found something that works better.