Red-Tigershark
2 months agoRising Novice
I'd like to discuss the issue of character glow effects in the game.
I certainly agree that we need a clearer way to identify enemies within the environment. In fact, the shadows in the test scenes are too dark, making it impossible to see enemies or other environmental details.
However, I believe we should explore adjusting the global ambient lighting or modifying the game's global filter to make enemies more conspicuous in most situations.
Simply adding a glowing outline to each enemy feels jarring—more reminiscent of, you know, old-school competitive FPS games—and significantly diminishes the immersive battlefield experience.