In regards to Rush
A lot of people I introduce to Rush never seem to stick around, which is a shame because some of my favourite matches are from this gamemode. On some level, I do see why it can be quite hostile towards those who aren't familiar.
The main issues I have at the moment is player count, 24 players is way too small for what the mode is capable of bringing. I believe at minimum, 32 players, at max, 48. I do love 64 player rush matches, but it can be just as overwhelming as 24 in some cases.
24 Players is not enough, it unintentionally puts a higher work load on your team to be a better player by yourself. What makes breakthrough, conquest and escalation so good is that anyone of any skill level can play it and feel a part of the fight without the weight of needing to be locked in and playing their best the whole time.
With less people comes more work load, not just for individual players to pick up the weight of themselves but also their team.
I enjoy how little tickets there are from a competitive standpoint, but also, no one here playing battlefield 6 (besides the REDSEC players, most ive encountered have come from hyper competitive shooters.) aren't looking to play competition, what makes Battlefield so fun is the chaos, the size, the destruction and the fun of being part of a huge team.
I love Rush and always queue the mode, but find myself never getting a match, and when I do, it's over very quickly majority of the time, with a team of a lot of salty people who either know what they're doing and did all they could, or people who don't know what they're doing and feel the harsh whiplash of losing so quickly in Rush, at which point they don't queue for it ever again.
Being from australia on the Battlefield side of things, I can tell you with full certainty that something needs to change about Rush soon, because in all games, 2042, BF4, BF3, etc, Rush servers never last.
I don't that same fate for BF6 because there is no gamemode out there like Rush in the Battlefield series.