Invisible force field at the HQ zone line??
Tanks nowhere near where they spawn but still inside the HQ zone near objectives can shoot out and camp nearby objectives but are immune to all incoming fire.
Seriously?
If a vehicle is close enough to an objective and can effect the ownership of that objective, then that vehicle should NOT be immune to RPG!! This isn’t about spawn camping. This is about fair play!
Build better maps that don’t facilitate spawn camping like your predecessors have done!
This invisible force field crap is admitting that your BF6 map makers can’t compete with the old school DICE who somehow made the game work without invisible force fields.
Quit possibly the worst decision in the history of the franchise and it’s a stealth change that’s somehow still flying under the radar.