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thelongestyodel's avatar
thelongestyodel
Seasoned Novice
3 hours ago

Just remove vehicles from some maps.

Love the turn around you guys did for 6, 2042 almost put the final nail in so thank you for saving a game I've been playing for years. 

But, I don't know why you decided to give every team 20 different ways to kill a vehicle, then stuck them in tight alleyways and made them sitting death traps for 60% of the maps. It makes using them tedious and boring, tanks used to mettle around the map, now it's 10 seconds then lock on lock on mine mine mine boom. That's not fun, more explosion doesn't equate entertainment, blowing my vehicle up 10 times a match isn't fun. If you have a team of engineers you can become unstoppable, but is that really good game design? Either useless or broken?

Maybe new maps will open this up, but still horrible decision to put vehicles in some of these maps, you've also kept the air space tiny, another thing I've never seen in a battlefield. I get the team is run by COD devs, but this isn't COD, and I don't feel vehicles are what they should be for the lions share of your maps. And the sheer amount of weapons made to take out a tank without 4 engineers helping it, is too much. I should be dying in tank battles, not 1v1'ed by a dude in pyjamas with an rpg, mines and a nuclear torch. Understand what I mean?

Again, having a great time, but the tank battles of Battlefield 1 were epic, and the game still had rpgs and mines, but they didn't one tap a tank. I'd revisit the tuning you've done in the past.

Nonetheless, thanks again for saving BF.

P.S. I want my Little Bird.

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