Snipers are bobbing like Mike Tyson because DICE removed almost all the penalties that used to make sniping hard. Low sway, fast ADS, and the bullet velocities in BF6 all feel off and they even seem to change randomly. My M2010 ESR literally landed an 800m headshot instantly on Firestorm, no delay at all, as soon as the scope came off to reload, the guy was already dead.
It’s all “balanced” around scope glint and fast arcade movement instead of actual skill. If they want sniping to feel like BF3 again, they need to add real sway, punish movement and stance spam, fix the inconsistent velocities, and tone glint way down. With all the nerfs to guns, classes, and core mechanics, it feels like they’ve broken what Battlefield is supposed to feel like.
They aimed to be more like CoD and ended up with some weird, half-cooked AI slop that doesn’t feel like Battlefield or anything else.