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MarcelCelly's avatar
MarcelCelly
Newcomer
3 days ago

my 2 cents.

hey, this is my personal opinions of the game. I have been playing BF since BF1942. this bf6 "to me" has great bones to it, but it feels more like a "COD" style fps, then a tactical fps. i personally don't like the maps. most of them feel cramped, and most the maps feel the same and look the same to me, small urban based combat. then add tanks onto maps the are too small to maneuver it without getting jammed up on something. jeeps and sxs's would be better suited. liberation peak gives unfair advantage to team whose spawn is closest due to elevation imo. the movement has some really good aspects, but i still see a lot of slide gunning and bunny hopping. this needs to be nerfed to feel like a tactical shooter and not an arcade shooter. you have one closed weapon mode on the multiplayer screen, and the rest are open class modes, because it is obvious this game is trying to appeal more to the "COD" style so you can capitalize on the micro transactions of gun packs and skins. nobody wants to buy a gun they cant use on all classes right? i think carbines, dmr, and shotguns could be left open, but class weapons are class locked. i also don't like the smg on engineer, vs medic. medic needs ability to dart in and out. skins already suck! both teams should have their individual uniforms, if you are trying to give people ability to customize have accessories cosmetics,..i.e tactical mask, helmets, scarfs, vests,patches...but battle fatigues should be team based, that's what makes identifying enemies and friendlies more efficient. the destruction is great in it!! id do away with the sledge, or at least modify it so it takes few swings to make a hole, not take a building down. the sniping feels more arcade style now, bullet drop seems very limited to what it once was, and the rangefinder giving the ability to zero the gun is OP. rangefinder/spotting scope should be its own thing, use it for spotting enemies and finding range of targets, then switch to rifle and adjust range. nerf the movement, fix the maps, class lock weapons, and forget pointless micro-transactions,...players want guns and maps!!!

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