Forum Discussion
Somehow you manage to write an entire post about how tanks need improvements, only to mention in the introduction that you can score just fine with them. Is this just one of those cases where vehicle players want their favourite vehicle to be even more powerful?
I'm not an experienced tank player and because of challenges, I played a couple of rounds as a tank driver these last few days. In each game I got between 25-40 kills and managed to keep the tank alive for 90+% of the entire match on Escalation.
I struggle to understand how you're not able to be competitive? Scores like that already put me at the top of the scoreboard.
- TriassicStan2 months agoNew Rookie
I can score well with them some of the time. I can be competitive with them some of the time. My skill is a constant, in that I've been a tank-focused player for years now, but even with consistent accuracy and focus, the game just doesn't seem to do a great job at registering splash damage. I explained this already. At least one player here mentioned the opposite of my splash problem, where it would be hitting him in places/times when it shouldn't. If some players are experiencing too much splash and some are experiencing too little, that suggests a consistency problem. That's kind of the definition of one.
I understand tanks are easy to say alright they're already so powerful let's just nerf the **** out of them. I would like to argue the same against snipers in BF6, but I'm not tryna deal with that rn. If splash consistency can get improved, I can make the rest of it work. I still stand behind my other suggestions, but splash is easily the biggest one.
TLDR: the issue is not that I can never ever be competitive with tanks. The issue is inconsistency of splash damage.