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Nickdw2's avatar
Nickdw2
Seasoned Novice
4 months ago

Quitting Early: Squad Deathmatch Challenge 5

Squad Deathmatch Challenge 5 requires 2 squad wipes in a match that barely lasts 7 minutes with a ridiculously low kill count of 50. If you do not achieve your first squad wipe before a team reaches 25 kills, there is basically a 0% chance you will now get 2 squad wipes within the latter half of the match (about 3 minutes and 30 seconds) unless you get extremely lucky. This challenge just incentivizes you to leave matches early instead of playing it out. This then sabotages your team because they now lost a teammate and will probably lose.

Why shouldn't I just quit early and search for a new match? If I can't get the first squad wipe before the halfway point of the match, why should I stick it out when I know I won't complete the challenge unless I get extremely lucky? This challenge is pretty much 10% skill and 90% luck. The game pretty much works against you the whole match. The more kills you get, the closer you are to finishing the match, which means you now have less time to get your squad wipes. I have been consistently getting 20+ kills per match with a 67% win rate by playing extremely aggressive, and yet I only achieve one squad wipe in some of those matches no matter what I do. Assigning this challenge while there is no respawn timer was an not the right move in my opinion.

Most people who have finished this challenge basically say "play aggressive and hope you get lucky". This challenge does not respect my time at all, so why shouldn't I try to be as efficient as possible with my time? I already have the two wins required for this step of the challenge anyway, so there is no incentive for me to win. Getting 2 squad wipes in a match is my priority. Everything else about the game while playing this gamemode has now become irrelevant for the time being. This challenge only incentivizes players to leave matches early and sabotage teams who end up being short a player.

Until this challenge or gamemode is adjusted, a portion of the player base in every match will just quit at the halfway point until they get lucky enough to complete their challenge. I would know because I see it now. If this challenge won't be adjusted, then the gamemode itself needs to be tweaked. This challenge has unintentionally damaged a portion of this game mode that I do quite enjoy. Please consider looking into this. Thank you.

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