REDSEC Feedback
- Matchmaking needs to be better! The majority of games I get matched with players from level 1-50 who have no clue what they are doing. They either leave as soon as they die, don't do missions, or are too scared to fight enemies.
- The "complete counter-missions" in REDSEC need to be reduced or replaced with something else. Trying to complete these challenges with randoms is impossible.
- Airstrikes ruin actual gunplay and team fights. No strategy just spam airstrikes. Make them more rare because right now they are way too easy to get.
- REDSEC quads starts early resulting in some teams only having 2 or 3 players? You are basically putting them at an even bigger disadvantage and essentially just playing to lose at that point.
- Armor plate mechanic is dumb. Why not make the TTK slower or increase soldier base HP so it takes longer to kill them and remove armor plates entirely?
- Reduce the shotgun RNG from loot containers. Early game that's mostly all I find and they are terrible.