Signature Weapon Bonuses Should Increase Spendable Attachment Points
This is a relatively simple, but impactful suggestion to strengthen the incentivization to choose the signature weapon type of each class under the open weapon playlist.
The Problem:
The current bonuses players get for choosing to play with the signature weapon type of each class feel arbitrary and specific. There are certain playstyles within the class that are largely unaffected or impacted by the signature weapon bonus that is given to them. The current system is also convoluted, as the bonuses given to each signature weapon type vary from class to class and lack consistency. It is not an intuitive system to navigate.
The Proposal:
In order to simplify the system and better motivate players to use the signature weapon type of each class, I am proposing that players be given an additional 20 attachment points to spend on customizing their weapon while they are utilizing the weapon type that is signature to their class. This would give them a total of 120 attachment points to spend on customizing their weapon, provided it is under the signature weapon type of their class. Selecting a weapon they are not signature to would allot them only the standard 100 attachment points.
The proposal is described as follows:
The Assault Class will be given 120 attachment points, up from the standard 100, to spend on customizing Assault Rifles (signature). They will be given only 100 attachment points to spend on customizing any other selected weapon type.
The Support Class will be given 120 attachment points, up from the standard 100, to spend on customizing LMGs (signature). They will be given only 100 attachment points to spend on customizing any other selected weapon type.
The Engineer Class will be given 120 attachment points, up from the standard 100, to spend on customizing SMGs (signature). They will be given only 100 attachment points to spend on customizing any other selected weapon type.
The Recon Class will be given 120 attachment points, up from the standard 100, to spend on customizing Sniper Rifles (signature). They will be given only 100 attachment points to spend on customizing any other selected weapon type.
Impact of this Change:
On top of simplifying the current, overly-convoluted system, this change would more strongly incentivize players to choose the signature weapon type of their class by giving them additional power and flexibility through the attachment system. Reworking the signature weapon bonuses into a consistent increase to the number of attachment points a player gets that can be spent on customizing their signature weapon type gives the player added flexibility in choosing weapon attachments that provide bonuses to support their specific playstyle. This change could also be applied to closed weapon systems, in which the signature weapons of each class will have a 20 attachment point advantage over the shared weapon types.
If granting additional attachment points is seen as breaking the balance of the game, the reverse approach could be taken in which players are penalized by a reduction in attachment points for selecting a weapon type that is not signature to their class. This would allow signature weapon types to receive the entire 100 attachment points, but non-signature weapons would only receive 80 (or some other number)
Additional Considerations:
1. Due to the possibility of the number of available attachment points for a gun fluctuating between 100 and 120 depending on whether that gun is being used as a signature weapon or not, multiple saved presets for each weapon must be made available. This should not be a problem to implement, as many other shooters have this functionality and, in all honesty, it's about time BF caught up in this regard. This would be a much needed QoL improvement on its own.
2. In order to match some of the weapon bonuses that some of the current signature weapon bonuses provide, these bonuses can be made available via weapon attachments.
I believe this change would be a good step in the right direction toward further incentivizing the use of signature weapons under the open weapon system, though I still do prefer the concept of closed weapons. Please let me know what you all think!