Yeah totally agree w u, this map is garbage like new sobek city, mirak valley and liberation peak. Too small for vehicles (especially for air vehicles) and to open for infantry.
Blackwell fields:
-plain field with cardboard buildings on the lowground
- u getting annihilated by vehicles and snipers, also there is no chance to predict where enemy will come from
New sobek city:
-huge skyscraper near Pax Armata respawn from which whole map is visible and there is only 1 entry on the roof which makes it easy to controll.
-bunch of buildings in the middle which is not bad, but they block view from NATO respawn (which is mostly plain field) and I constantly get killed on my respawn by snipers.
I would describe this map as a plain field with buch of buildings
Mirak Valley:
- most of the fights happen in the middle of the map so I wonder why they added plain fields with capture points around.
- Imo this map is not that bad as New Sobek City cuz it has better terrain which is not **bleep** plain field so its easier to maneuver and hide from snipers.
Liberation Peak:
-imo best map out of these 4, but Pax Armata has top of the hill near respawn (again XD)
- NATO respawn and 2 points are on low ground so snipers can spawncamp from point C, this is supid asf
Overall I think that layout of those maps should be fully reworked, and till then they should add more covers and (maybe?) some tunnels to hide from aircrafts, tanks and snipers.
For me there are only 3 good maps in bf6 right now: Cairo, Iberian Offensive and Dumbo. They are not as big as bf4 maps but I really enjoy playing them.