Forum Discussion
It depends how you use it that determines how efficient or effective some gadgets can be. If they set the beacon as a signature gadget but instead of auto refill before use, they set a task performance to refill it. It would work better for team dynamics. For assault, the more time you spend taking objectives or allies respawn on your location the faster you get your signature gatget. For support, the more you heal, recover allies, or allies restock from you the faster your gouge refills.
If they add a self revive, they should definitely add the option to kill down players. The adrenaline injector could work as a self revive instead of what we have
I agree that supply bag needs to be split and add a similar option to HQ and maybe capture points. It either heals, resupply ammo, gadgets, explosives, or vehicles. Make it random so it adds to game strategy