Forum Discussion
Just curious, how would you actually redesign it? Mechanics like screen blur and random bullet deviation usually just make people rage, especially since the spread we currently have on all auto and burst guns is already unrealistic AF. Are there any games that you think actually got it right?
- QcR4ptor14 days agoSeasoned Veteran
iLuckyBrad I agree the goal is to find the right balance. Right now, though, suppression has almost no impact. Personally, I'd take inspiration from the BF3/BF4 system. It wasn't perfect, but I think it struck a much better balance than what we have now. Suppression had a noticeable effect, especially at medium and long range, encouraging players to seek cover instead of instantly returning perfectly accurate fire, while close-range fights were much less affected.