gd38rgiwm18p
5 hours agoNewcomer
[Suggestion] RPG Variable Ammo System
Proposal:
Introduce specialized ammunition for the RPG to improve its versatility against different targets. These would be unlocked through weapon progression:
Fragmentation Rounds: Increased blast radius for anti-personnel use.
Heavy AT Rounds: High-damage shells specialized for heavy armor and tanks.
Standard Rounds: Balanced for light vehicles and environment destruction.
Goal:
This system rewards player mastery and allows for better tactical adaptation depending on the combat situation.