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Sawtooth75
14 days agoSeasoned Ace
Well, to some extent the map design contributes to the issue. We have had some really terrible maps where it was very easy to lock a team into their spawn where it would become extremely difficult to get out of. So making sure the map design doesn’t allow this is a good first step. I don’t know how vehicle deployment works in BF6, but I remember how bad vehicle stealing from spawn was a thing in BF4. Not looking forward to that either 😅
But I do hope they deal with balancing in public lobbies because it would be a terrible experience otherwise. Leaving the balancing to the community is not really something I’m looking forward to either (badmins?)
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