Forum Discussion
8 Replies
- UP_Hawxxeye2 months agoLegend
So is this joke, your ideal suppression gameplay?
- WartHog21422 months agoRising Adventurer
Not a joke. Maybe a foggy old man memory of how it worked that long ago.
Just make it work at least enough that someone can't just turn 180° and head shot after taking 1/2 a mag to the back.
- ghostflux2 months agoSeasoned Ace
That's not an issue related to suppression. That's just netcode failing you.
- WartHog21421 month agoRising Adventurer
Netcode and maybe I just suck. Lol
Devs are never going to look at this anyway.
- ninjapenquinuk1 month agoSeasoned Ace
There is no meaningful suppression. Couple with the near instant health regeneration and it's even worse. You can tag a sniper down to 10% health, only for them to duck behind cover. They pop out again, hit them 3 or 4 times and whilst hitting them, bam, headshot. With the instant health regen system, there is no jeopardy involved
- GanjaLatte1 month agoNew Rookie
No. Suppression is a reward you get if you miss your enemy. No rewards for lack of skill!
- WartHog21421 month agoRising Adventurer
Ok Troll. Suppressive fire is a real thing... It isn't a "lack of skill". It has a meaningful purpose.
This coming from experience by a 20 year combat veteran infantryman with a positive K/D in real life.
- ninjapenquinuk1 month agoSeasoned Ace
That arguement is lame. Only works if it's OHK for every weapon, not a game with magic health regen and guns that take half a dozen hits to kill at anything other than short ranges. I'd counter your argument, that a player lacks skill if it's ok to get several times.