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I'm all for the movement changes and the aim assist being toned down
I would love to see aim assistance removed, and max mouse aim be limited to what the controller aim can use (meaning mouse can only move as fast as the controllers get for view sensitivity).
I'm positive after my 1 million kills in Battlefield titles (console mostly, but a lot in PC BF1), and 100k in Apex Legends on mostly controllers, aim assistance isn't needed in today's games. I can still to this day play Battlefield 1 on PC with aim assistance disabled and not have a bad time.
With the right set of settings to help control a thumbstick in different situations, the need for software to help aim goes away, plus a good thumbstick.
The people making games nowadays are just using the same old marketing from the previous groups just to be simple.
- snOOziie2 months agoRising Rookie
If there was no recoil you wouldn't have to have aim assist without the slowdown means you have to have very low sensitivity so you can do the small adjustments sometimes the adjustments is a little as one or two millimeters.
Mixed input gaming shouldn't be a thing PC shouldn't be in console lobbies simple as that removing aim assist will mean controller players will 100% have to use macros
- Popa2caps31 days agoNew Scout
I don't agree that anyone needs anything in video games. I especially don't agree that anyone deserves and/ or is required to have software to help them while in a video game.
The adjustment you're talking about doesn't go into the details, so I have to guess. Also, most people on controllers have two different aim sensitivity (most not all).
One for when you're looking around (non-ads).
One for when you're (ADS).
It's now more common for video games to offer curves for both ingame. So one could have a linear curve for looking around, but a more refined and subtle concave curve to offer more sensitivity.
So in my honest opinion, aim assistance could be removed, and still controller players would enjoy it. But, there would have to be some kind of aim training system for setup that let you adjust settings while in game so each player could dial it in on the fly.
Also, I would never agree that a controller user is at a disadvantage without aim assistance just because they're facing someone with a mouse & keyboard.
In a first person shooter, I would rather have an analog stick so you could move repeatedly in a direction just by holding a stick at a certain pitch. With Battlefield having so many vehicles, the controller just works better in my opinion.
- Alethes30 days agoSeasoned Ace
As a console player myself, I'm all for removing all aim assist from all consoles.
But then as a compromise remove (forced) crossplay with PC, too. No chance otherwise, apart from the most extraordinarily gifted two-thumbs players.
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