Forum Discussion
It’s honestly ironic that some players join multiplayer to play against bots. The whole point of multiplayer is to compete against real people, to measure your skill against others who are trying just as hard. I’ve never understood the logic that if something is difficult, it should be cheated. Difficulty is what gives progression meaning.
Older Battlefield players will remember that farming used to be bannable. In Battlefield 2 and Battlefield 3, players who farmed kills or stats were punished because it went against the entire spirit of fair play. Stats are meant to represent your actual skill and experience.
Bots have no place in multiplayer environments.
It's not ironic, I can help you out there.
People play multiplayer to either play against other humans like you, with other humans, or with and against other humans.
The point of multiplayer for everyone is to have fun.
Those like you only enjoy measuring your skill against others in a game like this. Other people enjoy playing with their friends, against others for the same reason as you, or against bots for a more relaxed game. Bots absolutely have a place is multiplayer, just not your multiplayer environments, but no one is trying to force you to play against bots. Difficulty is what gives your progression meaning, not everyones.
If progression meant increasing your level and unlocking cosmetics(to flex or whatever), and improving your stats like k/d, I'd agree with you.
Unfortunately weapon attachments(and to a lesser extend weapons/gadgets), make a massive different in weapon strength, and if everyone isn't on an even playing field, it is literally not fair. It should be skill vs skill, gear power shouldn't come into it in BF.
I agree with your points for stats, but not for attachment unlocks. If everyone in your games got their weapons/attachments from farming bots, how is that bad for you? Someone playing bots doesn't affect your matches.
I can see you hate bots, but I don't understand why others liking playing against bots affects your game at all. It's not cheating, it was literally advertised as a feature for the game.
- R1ckyDaMan194 months agoSeasoned Ace
You must of really enjoyed bf3 to bf5.
- Baertiges_Recht4 months agoRising Vanguard
But the same goes for the point:
When person A got 1 hour a day is playing against person B with 4 hours a day.
B will have more attachments and going to laser A.
So whats is exactly the problem here, when person A hosting a standard lobby with a passwort, with bots which giving you 50% xp or 10% (like they already did before the newest changes) and the person still need more time to get to the same attachment level?
Explain it to why dice need to threat "A" persons like the guys who were totally abusing it?- Ugganaut4 months agoSeasoned Veteran
I got a bit lost there sorry.
Yes, if person A plays less than B, B will laser A if they are same skill level/circumstances. It's an unfair advantage for the person with the attachments they want for their build.
Some people can play all day everyday in pvp and gain all their attachments. Casual players like person A trying to level weapons against those players is at a big disadvantage - they get killed more often, more time dead means less time killing, less killing means less weapon progression(kills and assists). And if you decide to try different guns, the gap gets bigger.
When Portal gave full XP, it puts everyone on essentially the same footing - everyone has a way to grind out weapon attachments at a decent speed, either playing pvp as a full time job, or part time bot servers. Neither affects the others game.
If it doesn't affect another persons game, I don't see how it's abuse/cheating, except from those that only want unlocks the way they got them for some ego driven reason from my limited understanding.- R1ckyDaMan194 months agoSeasoned Ace
Person A gets the same results playing vs easy bots as person B who is more dedicated to the game.
Person B should be rewarded for their dedication more than Person A.