Forum Discussion
Yeah no BF game has been this grindy. BF4 was 510 kills to max out a weapon, BF6 is 3000. I had 1600 hours in BF4 and I mostly played with the same group of 10 guns and didn't even max every gun. I have 5000 hours in Garden Warfare 2 across 3 platforms, and I've been max rank on all platforms for at least 3 years. Most of my time played in that game was with the same 10 or so characters with the majority of my gameplay on them coming with them maxxed.
If a game needs things to unlock for people to keep playing then it's already doing something wrong. While some players might leave with nothing to unlock, that wasn't a problem for BF1 which still had like 12 active operations servers on Xbox as recently as last year. As you said they should improve the gameplay to make people want to play to have fun and win games, not to keep putting a carrot in front of our noses with unlocks.
"Yeah no BF game has been this grindy."
No, this is next level horrendous.
"If a game needs things to unlock for people to keep playing then it's already doing something wrong. "
That's my line of thinking. I stop games when they become grindy. Some progression is fun, but I never played BF for progression, it was about teamplay with friends and cool BF moments :) As soon as it stops being fun, people move on. Grinding is not fun for me.
"BF4 was 510 kills to max out a weapon, BF6 is 3000."
I'm sorry, are you exaggerating? Is it really 3000?