Forum Discussion
15 Replies
- horntho18 days agoNew Hotshot
Take BR map.
Reduce size as needed.
Put flag in center of map.
Cut BR map into three pieces of pie so each team has its sector.
Put HQ in each sector.
Put 2 additional flags in each teams sector.
Adjust map size, player count and number of vehicles and team sector flag locations to find out what works for a 3 team conquest.
......
😀
- Ty_Ger0717 days agoSeasoned Ace
I published a demo/proof-of-concept. It should be accepted and searchable/joinable in a couple of hours. ZP6HX
It's not a finished product, but is generally playable. The bots being limited to 12 per team makes it pretty underwhelming as a solo map, but maybe with 30 more humans it would be more enjoyable.
- horntho17 days agoNew Hotshot
I gave my notes. Won't matter though unless our glorious overlords over at Battlefield studios don't add a third army with its own set of terrible skins 😜
- Tarcan91117 days agoNew Veteran
This is what I mentioned, for example 100-128 player servers, 3 fraction nations like NATO vs pax armata vs Russia or WW2 Germany. Put tanks planes and land forces on large map like for example WW2 city or modern city . Put 7 8 flags on middle. And every Team has their own bases for born. It will be chaos and perfect.
- Tarcan91117 days agoNew Veteran
But Battlefield 6 needs to be updated again for a mode like this. For example, the game mechanics are too fast; they need to be slowed down a bit. The game mechanics should be the same speed as Battlefield 1. Otherwise, three different armies fighting each other on a very crowded server can become unplayable. The fast pace of Battlefield 6's mechanics already makes it unsuccessful and unplayable for Battlefield fans. Therefore, Battlefield 6 should avoid imitating Call of Duty and make the game worthy of Battlefield.