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RogueX_73's avatar
RogueX_73
Seasoned Newcomer
4 hours ago

To the bf6 developers: Newcomers, Matchmaking, Trainingground

Dear development team,

I recently bought a PS5 and downloaded the game because I really wanted to move away from CODM. First of all, I’d like to thank you for the excellently executed game—it’s fun at times, but only at times. Here are a few points that I find rather negative and would like to mention:

Difficulty for newcomers/Map Design
In my opinion the game seems heavily geared toward professional gamers. Newcomers have almost no chance (I’ve invested 90 hours, which is a lot of time for a working person with a family) to hold their own or learn the game well. Even aiming with the controller is quite challenging (okay, it’s a matter of practice), and anyone who isn’t willing to practice for hours quickly loses the fun. Yet fun is repeatedly emphasized by the developers in interviews. Casual players who can only spend one or two hours per week have little opportunity to improve or even learn the game. Simpler maps (not so complex in structure) for beginners are urgently needed (perhaps maps that can only be played up to a certain level), and a better matchmaking system is essential—see the next point:

Matchmaking issues
The matchmaking feels far too harsh. I’m currently rank 54 and constantly get thrown into multiplayer matches with players around rank  150+. This leaves me with almost no chance to improve my own skill set, because I’m constantly overwhelmed from all sides by top players. Unless I “camp” (which is completely stupid), a life lasts only a few seconds, and encountering more than one player at my level is practically impossible. This is incredibly frustrating and greatly reduces the enjoyment of the game. I would love to be able to face opponents who are similarly “bad” or just a bit better to constantly improve.  

Missing training ground
There is no well‑designed training area where you can practice against bots or get to know the various vehicles. The shooting range is of little help, especially when it comes to sensitivity settings. A better training zone would allow players to prepare themselves and learn the game’s mechanics more effectively. I built my own training facility in the portal, which is actually cool, but unfortunately it crashes constantly after about five minutes. Bug?

The game and its skill‑level progression should be designed so that it remains accessible and enjoyable for all type of players—not just for semi‑pros, pros, or long‑time Battlefield veterans. Think about the casual community, which may not be able to play every day but still wants a good gaming experience.

Thanks!

2 Replies

  • Mexicola9302's avatar
    Mexicola9302
    Rising Adventurer
    4 hours ago

    If you play with controller you have auto aim, if you still can't aim, you can't blame the game for it. The matchmaking is not ideal that is true and there should be a training site like back in BF4.

  • I have made a bunch of portal content in order to practice while playing against bots. They provide no mastery or weapon unlock progression, but still give rank and battlepass progression and are solo start. You can play against a full server, any time you want, and not wait for 7 other people in order to start a round.

    It should help you improve a lot; especially with vehicles. The nice thing is that you don't have to fight to jump into a vehicle, and then get picked on about your performance.

    I'm not going to list all the experiences I have made; just a few you may enjoy.... and if you want more, click 'view more by creator' (bottom left) after selecting any of the following.

    Large conquest, 3 large maps full of vehicles, mostly-faithful reproductions of popular 'vanilla' conquest maps to give you a legitimate experience that will train you for playing the same maps against humans, solo start, team-switching enabled in the game to allow you to play with or against friends, and custom bots filling the server up to 52 players: ZH6YV

    Small conquest, free-to-play Golf Course/Clubhouse (unless EA decides it is no longer offered to non-paying players), solo start, infantry only (besides golf carts and fourwheelers), custom bots: ZC2RY

    Team deathmatch, 2 free-to-play (unless EA decides otherwise) maps, light transport vehicles, custom bots: Z91ZJ

    I have other experiences and hardcore or softcore versions of most of my experiences. Just search for more by creator.

    Like any other server, as humans join, the number of bots deplete. You may host any of them with a password if you don't want any humans in your game.

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