Forum Discussion
I understand I'm piggy backing your post here and I apologize for that. I know you're talking about PC.
However, I have my crossplay turned off on PS5. There are certain matches I have been in where there is 100% players using cheats. I have very little knowledge on the whole thing but the cheating is still painfully obvious. Not talking just the drone whacking or map abuse. The obvious see and shoot through walls, perfect aim/reactions then the more frustrating for me. An absolute refusal of my scope/recticle to sit on a players body or head. No matter how steady I am, there's 1 or 2 opponents where the recticle is just forever jumping off at 11 or 1 o'clock, even when there is zero input from my controller apart from the L2 to ADS.
I haven't heard anything post launch, about anything they are doing to combat cheaters, if anything. That's across the board, PC or console. I've heard rumblings about certain shopping sites also openly selling cheat systems for console. Sad times, it's not GTA or similar. It affects everybody's enjoyment within those matches.
You’re absolutely right — and no need to apologize. What you’re describing on PS5 is sadly not imagination; console cheating has become a real thing too.
Many people still assume it’s a “PC-only” problem, but that’s not true anymore. There are whole cheat systems built around hardware-based input spoofing — special adapters or modified controllers that simulate perfect aim, remove recoil, or even inject macros at the USB level. Some go further and use devices that sit between the controller and the console, so they don’t need any software running on the system itself.
Add to that some macro-capable peripherals, rapid-fire mods, and controller scripting tools, and suddenly you’ve got console players achieving the same kind of artificial precision as PC aimbots — just harder to detect, because technically it looks like a human input.
I completely agree that it ruins the experience for everyone, especially in crossplay or high-skill matches. EA and DICE really need to communicate what’s being done across all platforms, not just PC. Because when even console players notice that “something feels off,” that’s a major signal that the problem has crossed every boundary.
Well said — it’s genuinely sad to see it reach this point.