19 hours ago
Vehicle animation suggestion
So you know how in Bf1 there was animatons for getting in and out of tanks, cars, cannons, getting on and off of horses and stuff. What if they did that with Bf6's vehicles, but pump it on steroids e...
Games like Red Orchestra 2 and ARMA 3 do have vehicles with fully modelled interiors. They are beautiful, but there's just one major disadvantage. It costs a ton of extra development time. I think that's fine for games that are simulators, but it's less useful for games like Battlefield, where the average player would rather have an extra vehicle per season.
The main purpose of simple exit/entry animations aside from it looking pretty, is to prevent situations where infantry can just instantly "teleport" out of the vehicle and shoot at hostiles and enter the vehicle again within a split second.