I completely understand if they remove modes to condense player into fewer mode. So we get less Bot lobby.
Problem is, it should be last resort. My party plays a match on Cairo Bazzar, the room is full. And I got another party that I know in the game too.
After the match ends, that full lobby get disband. I got thrown into newly create room of Golmud with like 10 people. And I saw that other party gets thrown into another newly create room that run Golmud. With like 10 different people. Don't asked me why it didn't make 1 room of Golmud with 20 players. I want to know that answer too. I also want to know why a perfectly good lobby get disbanded in the first place.
Their matchmaking prioritized spreading out players. And keep creating more rooms with fewer number of players. Every game feels like seeding death server. And if the matchmaking is this stupid. They have no excuse to remove game modes to "condense player". Because the matchmaking will keep disband perfectly healthy lobby to create infinite number of rooms with no more than 16 people.