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Sorry mate, I'm against you on that one. I see what you mean from an input preference and flexibility point of view, but there's a reason why input is designed to match its native platform. In terms of fairness and competitive play, let me use Fortnite as an example. In Fortnite, Console-Only tournaments are hosted for console players to compete against each other, but Epic allows native keyboard and mouse support on consoles. This creates an unfair playing field, as KBM players have full range of motion compared to console players who are limited by stick-dependent movement.
There are a lot of players playing with controller on a pc (even pro players) so what is the problem? Open a console and a pc, you will find the same components so stop the crying about : "it's not fair " in both ways it has advantages and disadvantages
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