Annoying Audio Bug
I don't know if this is just an issue with my pc, but the sounds ingame rarely ever play when they're supposed to. For example, I could be shooting a gun in the campaign, and the distant report sounds actually play seconds after they're supposed to. On bolt action snipers, it's rare for me to actually be able to hear the sound for running the bolt. The bug even persists during cutscenes (in engine, not prerendered). Most of the time in multiplayer, most sounds are completely inaudible other than footsteps and gunshots. I can only hear weapon reloads consistently on the P18 pistol. I don't know what the issue could be, as I've tried out other headphones to see if that would fix the problem to no avail. This has been happening to me since the beta, but I just assumed it was beta jank and the problem would fix itself. Has anyone else experienced something like this? I attached some clips to try and give a better idea of what I'm talking about. I'm using VAL wartapes if that makes a difference. The bug does not occur in the shooting range, only in multiplayer and campaign.