Forum Discussion
z3roq simulation (SIM) is under 60fps. There's an issue with CPU performance. I can help troubleshoot if you want.
I have tried more than 15 different "solutions" and nothing works. I even tried to put full potato quality in game and still same **bleep**. Issue is in game. Ryzen 5 5600G should meet requirements for playing this game.
- OskooI_0076 months agoLegend
z3roq is memory in dual channel mode with high frequency and low memory timings?
Please download HWiNFO and post a screenshot of your System Summary.
- z3roq6 months agoNew Vanguard
Ok.
RAM seems to be in 1600 even if task manager shows 3200MT/S
There is no "advanced" settings on this motherboard's bios. ( HP Erica6 8906 ) thus i cannot change any hw setting on bios.
HOWEVER. Game SHOULD work without tinkering with BIOS. My system is well in the range of recommended and game should run ok.
- OskooI_0076 months agoLegend
z3roq thank you for posting the HWiNFO screenshot. Your system configuration looks good. Memory is in dual channel mode and running at 3200MHz DDR4 (2 x 1600MHz = 3200MHz).
The CL22 memory timing is a bit high for 3200MHz memory, but I'm not sure CL16 memory would make a big difference to CPU performance.
I'd check CPU temperature in HWiNFO and make sure it's not going above 90°C.
Your system configuration looks good, but BF6 is such a CPU heavy game that it's struggling.
- thyTERRORone6 months agoRising Novice
Troubleshoot with OskooI_007.
I’ve seen him resolve many issues. While he didn’t help me directly, the detailed explanations he provided to others about SIM, CPU, and related topics were enough for me to conclude it wasn't the servers and I needed a fix for my own system.
For context, I’m running a Ryzen 5 3600 with the stock cooler, and I managed to get the game running smoothly—so you should be able to as well.
In my case, the fix turned out to be surprisingly simple. Whenever the SIM dropped below 60 FPS, the game would start to freak out. To address this, I disabled PBO in the BIOS, lowered the CPU voltage to 1.10625, and set the clock speed to 4,100 MHz in Ryzen Master.
Even after making those adjustments, I continued to run into issues—until I remembered that during the Beta, running SignalRGB had caused the same “server lag” problems. I closed SignalRGB, and to my disbelief, the gameplay immediately became smooth.
It’s now been about two weeks without a single issue. The slow-motion rubber banding I used to experience on official servers—previously happening 100% of the time and preventing me from finishing a single match—has completely disappeared.
I’m not sure if it was one fix or a combination of them, but I hope this gives others dealing with similar problems some context and awareness that it isn’t always the obvious, and hardware specs aren’t the only factor.
OskooI_007 on separate note - you deserve a lot of appreciation for the endless support you provide. It’s awesome to see someone in the community putting in so much effort to ensure others can enjoy this game.