Battlefield 6 Portal Tech Help
Hi.
Two questions. First, is thee a better place to have community discussion around level design and the technical aspects of Portal than here? Or is this the place?
Second, the specific problem I have at the moment is I save a duplicate of a template level, lets called it "Firestorm_My_Level" for example.
The root node of the level will still just be Firestorm, the default, and when I export it isn't exporting my level but the default. No matter what changes I make, when I create and self host a test of my level, I get the default level.
My process is to load a default level, immediately save it with a new name, make my changes, and then export. I have noticed aside from the root node not changing name, that the "export" option to the bottom right also references the default level name, not the new one.
Any ideas?