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BlackLotusi
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60 minutes ago

Battlefield6 - Repeated Crashes with DPC_WATCHDOG_VIOLATION (0x133)

I need help with a frustrating issue in Battlefield 6 that only happens at 4K resolution.

The Problem:When I try to play BF6 at 4K (3840x2160), the screen goes black, my monitor shows "No Signal", and my PC automatically restarts. This happens either during shader compilation when launching the game, or immediately when I change the resolution from 1080p to 4K in-game settings.

What's Strange: The game worked perfectly at 4K before December 2025 with great performance and no issues. Now it crashes every single time I try 4K. However, the game runs completely fine at 1080p with zero crashes. I can play for hours at 1080p without any problems.

What I've Tested: All my other games work perfectly at 4K including Cyberpunk 2077, Red Dead Redemption 2, and others. My hardware passes all stress tests like 3DMark Time Spy and memory diagnostics with no errors. This issue only happens with BF6.

What I've Tried: I've done a clean NVIDIA driver reinstall using DDU, verified game files multiple times, completely reinstalled BF6, updated Windows and all drivers, and tested with lowest graphics settings at 4K. Nothing helps - it still crashes at 4K.

Technical Details:Windows crash logs show Kernel-Power Event 41 and DPC_WATCHDOG_VIOLATION (0x133) error. The crash dump points to nvlddmkm.sys (NVIDIA driver) getting stuck during 4K rendering or shader compilation.

Is this a known issue with recent BF2042 updates? Did something change in December that affects 4K resolution? Is there any workaround or fix coming?

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